A Push-Your-Luck Game Inside a Computer
Coreheat is a push your luck game and an overclocking game set in a city on a motherboard. You are Milli Ampere, a thumbnail-sized thermal engineer who surfs a decommissioned CPU heatsink down the copper heat-pipes of Mainboard City. Overclock a district and it pays you in compute cycles — and the heat gauge climbs. Bank your haul, or push one more district and risk a thermal meltdown that melts the whole 2.5D board like wax and takes every unbanked cycle with it.
Only 3 of the 8 districts are powered at a time. The grid picks which — not you. The Core, the jackpot at the city's heart, might light up while you are stone cold. Or at 88 heat, with everything you have earned still on the table.
What it is:
- A game inside a computer — an isometric motherboard city game of capacitor towers and gold trace-streets
- Honest push-your-luck: every district prints its heat range and payout range before you commit. You know the odds, never the roll
- 3 of 8 powered. You do not choose the order — the one thing that makes "risk it or bank it" a real question
- A thermal meltdown game where losing is the best part: the city slumps like a birthday candle, and one traffic light keeps blinking in the puddle
- An idle arcade hybrid — City Works computes while the app is closed, then funds your next run. The runs stay the star
- The Night Shift: a daily challenge game like Wordle, one seeded run per day, identical for everyone on Earth, shared as an emoji grid
- An offline idle game — no wifi, no account, no server, no ads. Nothing leaves your phone
Coming soon to the App Store & Google Play.
How It Works
🎲 One Decision, Over and Over
Overclock a district, or bank and end the shift. Each district's sign shows its heat range and its payout range before you touch it — you always know the odds and never the roll. Roll high and the gauge jumps. Cross 100 and the city melts. There is no hidden rubber-banding, ever: the dice are audited in our own tests, and the ranges you read are the exact ranges the game rolls inside.
⚡ The Grid Picks. You Don't.
Only three of the eight districts are powered at any moment; the other five sit dark. Take a powered one and the grid lights another in its place. So you cannot cherry-pick the fat districts while you are safe and cold — and a district you refuse keeps its slot, glowering at you for the rest of the shift. If you love games like Flip 7, this is the mechanic you came for: you know the deck, never the shuffle.
🔥 The Meltdown Is the Marketing
Cross the line and the gauge glass cracks. Every window in the city turns red in a wave. Then the board sags — capacitor towers fold like birthday candles, RAM Heights droops into an accordion, and The Core's heatsink ziggurat slides off sideways with a low brass groan. Four and a half seconds later it is a glossy, steaming wax puddle with one traffic light still blinking in it. Then it reboots. Your cycles do not.
🛣️ Routing Is the Skill
Districts sit on real trace-streets. Overclock one next door to the last and you extend your chain — up to a 2× banking multiplier on a full eight-district snake, which almost nobody ever gets, because the grid has to cooperate. Coolant canisters sit on the streets themselves, so taking the long way round to grab one costs nothing but time. A lovely tension.
🏙️ City Works — It Computes While You Sleep
Banked cycles fund ten infrastructure upgrades that keep earning while the app is closed, capped at eight hours so two visits a day is exactly right. The city you come back to is visibly bigger and brighter than the one you left. It is an idle arcade hybrid tuned on purpose so that ~70% of everything you ever earn comes from playing, not waiting. The idle city funds your ambition; it never replaces your skill.
🌙 The Night Shift — One Seed, One Earth
One seeded run per calendar day, generated from the date itself: the same districts, the same power order, the same dice, and the same daily modifier for every engineer alive today. One attempt, no retries, no rewind. Share it as a spoiler-free emoji grid — 🟩🟩🟨🟥 — and find out who banked and who got greedy. It works with no wifi, like everything else here.
A Look Inside
Made for People Who Own a Screwdriver
🖥️ The PC Builder
- Thermal paste jokes, cable-management crimes, and a villain who is literally thermal throttling
- A city built on real motherboard geography — Cache Quarter, RAM Heights, VRM Row, The Core
- Every joke has a physical-comedy layer, so it lands even if you have never seen a heatsink
🎲 The Push-Your-Luck Player
- A pure risk it or bank it spine: one decision, over and over, for two to three minutes
- Visible ranges, honest uniform rolls, and a grid that decides what you are even allowed to want
- For fans of press-your-luck dice games and, yes, of Flip 7
🔌 The Offline Player
- An offline idle game — no wifi required, built for the subway and the plane
- No account, no ads, no energy meters, nothing leaves the phone
- High-score chasing, offline — biggest bank, longest streak, full clears
Unlock Coreheat
The entire core game is free forever — all eight districts, the complete City Works idle layer to max level, the Night Shift daily challenge, records, streaks and leaderboards. What money buys is more places to ride and better clothes to ride in, and that is all it will ever buy. No IAP touches cycles, heat, payouts, idle rates or the daily seed — and cycles cannot be purchased at any price.
All-Access
All four expansion boards, the Chrome & Neon Garage Pack, and every future board. $19.95 of packs for $9.99, and it is always cheaper than buying them one at a time.
The Whole Game
Mainboard City's eight districts, chains, coolant, Dust Kaiju, the full meltdown, all ten City Works upgrades, the Night Shift, records, streaks, story and leaderboards.
Expansion Boards
GPU Island (Heat Surges), Cramtown (Thin Air), Server Rack Skyline (Redundancy), Retro 486 Old-Town (Turbo). Different, never stronger — no board earns you cycles faster.
Prices may vary by region and are shown in the app at the time of purchase. Every purchase is a non-consumable one-time unlock — there is no subscription, no auto-renewal, no consumables, no loot boxes and no ads. Family Sharing is enabled on all of them. Owning every pack grants exactly what the bundle grants; there is no bundle-exclusive content, ever. Purchases restore on a new device with Restore Purchases. See our Terms and EULA for full purchase details.
Privacy First — Your City Stays on the Phone
Coreheat is built local-first. Here's exactly how it works:
- No account, no cloud, no server. You don't sign up or log in. There is no backend that receives your progress — nothing to leak, and nothing to fail on an update or a new phone.
- Your save never leaves the device. Your cycles, your city, your records, your streaks and your settings live only in a small local file on your phone.
- The game is fully offline. Every board ships inside the app. Even the Night Shift is generated from the date itself, on-device — the daily challenge is identical worldwide with no server involved at all.
- Every board is already on your phone. An unlock is a local entitlement check, not a download. Nothing is streamed, and nothing phones home to decide where you may ride.
- One billing helper. The only data that ever leaves your phone is purchase data, handled by Apple, Google and RevenueCat to validate and restore your optional one-time purchases. They never receive your gameplay. Anonymous crash and usage diagnostics help us fix bugs, and are never linked to you.
For complete details, see our Privacy Policy, Terms of Service, and EULA.