A Myst-Like Shadow-Puzzle Adventure in a Town of Eternal Dusk
Shadewick is a Myst-like, point-and-click shadow-puzzle adventure where every light casts its shadow into a second, older world — and you solve puzzles by lighting rooms so their shadows rebuild the place that used to be there. You arrive with the last unhooded lantern. Drag it across each hand-built 2.5D street diorama and its projected shadow re-drapes over the ground and the buildings; wherever the shadow falls, the ink-wash umbral world shows through — the town as it once was — and it is walkable. It runs entirely on your phone: no account, no ads, no analytics.
What you do:
- Drag a lantern to cast true projected 2.5D shadows that skew and stretch with distance
- Reveal the walkable umbral town wherever a shadow falls — walk an old staircase inside a wall's shadow
- Shape shadows to open doors, and carry umbral objects through corridors of darkness between scenes
- Restore a great hooded lamp in each of five town quarters, then invert the hour in the finale
- Take rubbings of the residue and get escalating lampwright-proverb hints — rule-based and on-device
- Play fully offline and local-first — no account, no ads, your progress never leaves the phone
Coming soon to the App Store & Google Play.
How It Works
🏮 Shadows Are Doors
Shadow isn't absence — in Shadewick it's residue, the shape of whatever stood in a spot longest. Wherever a cast shadow falls, the umbral world of the old town shows through, and it's real: the old staircase exists inside a wall's shadow, usable while the shadow holds.
🔦 True Projected 2.5D Shadows
Occluders are depth-placed planes and your lantern has a real position and height, so each shadow skews and stretches with distance exactly like a shoebox theater. Move the lantern in x and z and the shadows visibly re-drape over the diorama — where an object stands is part of the answer.
🧩 Point-and-Click Shadow Puzzles
A true light-and-shadow mystery, not a twitch game. Compose a keyhole of shadow to open a vault, herd a figure who flees your light, or shuttle an umbral object across four scenes with mirrors — set it all up, then commit.
🗺️ Five Hooded Quarters
Restore one great hooded lamp per town quarter to permanently widen the umbral overlap. Light all five and the finale inverts the hour: light becomes residue, and shadow becomes now.
📖 Hints That Stay Cryptic
Take a rubbing of any suspicious surface and the lampwrights answer in proverbs — “residue remembers weight, not wishes” — escalating to a drawn diagram only after you've truly been stuck. Every hint is rule-based and on-device, never a chatbot.
🔒 Offline & Local-First
No account, no login, no cloud, no analytics, no ads. Every light placement, restored lamp, rubbing, and story flag lives in a local save on your phone. Your progress never leaves the device.
A Look Inside
Made for Players Who Love
🕯️ Myst & Atmosphere
- A quiet, hand-built world you explore at your own pace
- Point-and-click puzzles solved by thought, not reflexes
- A dual-world register: warm lit ruin vs. cool ink-wash umbral town
💡 Clever Mechanics
- Real projected-shadow geometry where placement is the puzzle
- Two-world objects that exist only inside shadow
- A finale that inverts light and shadow entirely
🔕 No-Nonsense Games
- Fully offline — no account, no sign-up, no ads
- A generous free quarter, then honest one-time or trial pricing
- Progress stored only on your device
Shadewick Pro
The entire Wick Quarter is free — the full lantern-and-shadow mechanic, rubbings, proverb hints, and its first great-lamp restoration, with no account and no card needed to start. Shadewick Pro opens the other four quarters, the inverted finale, and the deepest lampwright-diagram hint tier. Billing is store-managed — cancel anytime in the App Store or Google Play. All three options unlock the same features.
Annual
Best value, with a 7-day free trial — about $1.67/month, billed yearly.
Monthly
Flexible month-to-month access to Shadewick Pro.
Lifetime
A single one-time purchase — no subscription, yours to keep.
Prices may vary by region and are shown in the app at the time of purchase. All three options unlock the same Shadewick Pro (shadewick_pro) features. The 7-day free trial is offered on the annual plan only. The lifetime option is a one-time, non-renewing purchase. Manage or cancel a subscription anytime in your device's App Store or Google Play subscription settings. See our Terms and EULA for full subscription details.
Privacy First — Your Progress Stays on the Phone
Shadewick is built local-first. Here's exactly how it works:
- No account, no cloud, no server. You don't sign up or log in. There is no backend that receives your data — nothing to leak and nothing to fail.
- Your save never leaves the device. Light placements, restored lamps, inventory, rubbings, and story flags are stored only in a local save file on your phone.
- Everything is deterministic and on-device. The shadow geometry and the proverb-hint engine are rule-based logic that runs entirely on your device — no language model, no AI, and no network needed to play.
- No ads, no analytics, no tracking. Shadewick shows no ads and uses no advertising identifiers or third-party analytics.
- One billing helper. The only data that ever leaves your phone is purchase/subscription data, handled by Apple, Google, and RevenueCat to validate Shadewick Pro.
For complete details, see our Privacy Policy, Terms of Service, and EULA.